Our History
Established I.R.M Corporation (capital of 10 million yen) with objectives of developing and selling electric applied game machines in Matsubara, Osaka.
Established the subsidiary JAPAN CAPSULE COMPUTER CO., LTD.
Corporate name was changed to SANBI CO., LTD., and the head office was moved to Habikino, Osaka.
Established old CAPCOM CO., LTD., (capital of 10 million yen) in Hirano, Osaka for the purpose of selling software.
Established Tokyo branch in Shinjuku, Tokyo.
Opened “Acty 24”, a video arcade under the direct management of Capcom.
Released the arcade video game “1942”.
Released the arcade video game “Commando”.
Established CAPCOM U.S.A., INC., in California for distribution of Capcom’s products in the U.S.A.
Released the arcade video game “Ghosts’n Goblins”.
Released the arcade video game “Street Fighter”.
Old CAPCOM CO., LTD., was merged with SANBI. Corporate name was changed to CAPCOM CO., LTD., and the head office was moved to Higashi-ku, Osaka.
Established a resident office in the U.K.
Released the arcade video game “Final Fight”.
Stocks registered as OTC securities with the Japan Securities Dealers Association.
Released “Final Fight” for Super NES.
Purchased YUNIKA CO., LTD. and turned it into a 100% subsidiary.
Changed the name of YUNIKA CO., LTD. to CAPTRON CO., LTD.
Released “Breath of Fire” for Super NES.
Established CAPCOM ASIA CO., LTD. in Hong Kong for distribution of Capcom’s products in China and Southeast Asia.
Stock was listed on the second section of the Osaka Stock Exchange.
Premiere of the animated movie “Street Fighter II”.
Began broadcasting the TV animation “Street Fighter II V”.
Established CAPCOM ENTERTAINMENT, INC. and CAPCOM DIGITAL STUDIOS, INC. (currently CAPCOM STUDIO 8, INC.), which CAPCOM U.S.A., INC. holds for the purposes of enhancing and maximizing functions such as management, distribution, and R&D in U.S.A.
Established FLAGSHIP CO., LTD. with a view of game scenario creation.
Stock changed listing to the First Section of the Osaka Securities Exchange.
Stock was listed on the First Section of the Tokyo Stock Exchange.
Established CE EUROPE LTD. in U.K.
Established CEG INTERACTIVE ENTERTAINMENT GmbH in Germany.
Entered the publishing business and released the first strategy guidebook for “Onimusha 3”.
Premiere of the Hollywood movie “Resident Evil: Apocalypse” and it grossed 100 million dollars worldwide.
Began broadcasting the TV animation based on the hit title “Mega Man Battle Network”.
Premiere of the animated movie “Mega Man”.
CAPCOM INTERACTIVE, INC., tasked with developing and distributing mobile games in the overseas market, is established in the United States and makes CAPCOM INTERACTIVE CANADA, INC. (the former COSMIC INFINITY, INC.) a wholly-owned subsidiary by buying all its shares.
Capcom and TOMY COMPANY, LTD. co-launch “Wantame Music Channel”, a card game machine geared towards girls under 10.
CAPCOM ENTERTAINMENT KOREA CO., LTD., a wholly-owned subsidiary of Capcom, is established to oversee marketing operations for the Asian market. CAPCOM ENTERTAINMENT, INC. acquires CAPCOM STUDIO8, INC.
“Monster Hunter Freedom 2” becomes the first Japanese PSP software to exceed 1 million units shipped.
CAPCOM CO., LTD. acquires FLAGSHIP CO., LTD.
K2 CO., LTD. becomes a wholly-owned subsidiary through a simple exchange of stocks.
CAPCOM ENTERTAINMENT FRANCE, SAS is established through the acquisition of all of its shares by CE EUROPE LTD.
Acquired 90% of shares of ENTERRISE CO., LTD. for the purpose of developing, designing, producing and selling gaming machines.
“Plaza Capcom Inazawa” opens in Aichi Prefecture.
Hollywood movie “Street Fighter: The Legend of Chun-Li” was released worldwide.
CAPCOM GAME STUDIO VANCOUVER, INC. is established in Canada through the acquisition of all of its shares by CAPCOM U.S.A., INC.
CAPCOM GAME STUDIO VANCOUVER, INC. acquires BLUE CASTLE GAMES INC. by buying all its shares.
CAPCOM CO., LTD. acquires DALETTO CO., LTD.
CAPCOM INTERACTIVE, INC. was renamed BEELINE INTERACTIVE, INC. as well as Capcom established BEELINE INTERACTIVE JAPAN, INC. for development and distribution of mobile phone content.
CAPCOM U.S.A., INC. acquires CAPCOM ENTERTAINMENT, INC..
Established BEELINE INTERACTIVE EUROPE LTD. in U.K.
Established CAPCOM TAIWAN CO., LTD. in Taiwan.